Showing posts with label crunch. Show all posts
Showing posts with label crunch. Show all posts

Saturday, 28 November 2009

Curatorial practice after the crunch

They tell us that the recession is over. Over the next few years, the rate of development will increase, and commercial archaeology will be back in business, and even if it doesn't reach the frantic heights of the recent gold rush, curatorial archaeologists will be kept busy (unless a new government decides that heritage is an impediment to economic growth). There is now a breathing space in which curators have a chance to consider whether any chnages in approach are needed. I think the answer is yes, based on how it worked before (excessive documentation, delays in response, inconsistency), but also because of changes that can be foreseen. The next decade will see a revival in construction and its associated archaeological activity at the same time as savage cuts in local government budgets, falling especially heavily on non-statutory functions. It will be a lucky curatorial service that retains its current staff while facing a doubled workload. Something's gotta give - but what? An answer which would work would be a shift to light-touch regulation. The Corgi gas servicing scheme had training and accrediation for workers, but very limited inspection of work done. Maybe this is a model that could be considered for archaeology. What would this entail in practice?


Trusting the record
In assessing the possible impact of a development on archaeology, it is possible to spend an enormous amount of time wondering "if there's a flint over there, and a flint in that field, surely there must be a henge here?", or "Fred's been fieldwalking round there for years - I wonder if he's got anything in his notebooks?", or "I'll just check the early OS map and the tithe map and the APs to see if anything turns up". You should rely on the HER to tell you where the known arcaheology is. If the rason you can't is because the HER is an inadequate record of known arcaheology, then you should a) hang your head in shame that after 35 years it still isn't doing what it was supposed to do, and b) invest significant resources in enhancing it.


Focusing on important stuff

Every development might affect archaeology, known or unknown. These days, Total Archaeology runs up to the present, so any development will have an affect - removing a fecne or a lamp-post. Obviously we cannot hope to save, monitor or record it all. There will be losses. Focus on the major stuff - big holes in important sites.


Relying on Standard Operating Procedure
Don't re-invent the wheel. Almost all of curatorial and contractual archaeology involves applying a standard set of principles and practices to the specific requirements of an individual development. Most of these principles and practices are shared with the rest of the UK archaeology community, so you should think twice befoe developing local variants, and three times before tailoring them to single projects. There's no shame in saying "do the same as usual".

Trusting the contractor
The contractor is being paid to examine in great detail the development, to identify the main impacts, think about the arcaheological effects, and devising a programme of mitigation. They are being paid to prvide a professional service. Let them. If they are accredited orgaisnations or people, they have passed a gatekeeper test and are subject to monitoring by the IfA. You don't need to check whether they have costed for Portaloos or have chosen the right Roman pottery specialist. So don't check. Reserve the right to inspect if you wish, but do so sparingly.

Communicating quickly
Telephones eat time. Writing eats time. Handle all possible communications by email: a one-sentence message confirming a spec can be written in 10 seconds (after allowing 5 minutes to scan through the key archaeological elements). If you get FAQs from developers or planners, put a FAQ page on the website or send it to them.


Don't stretch a point
What also eats up time is arguing about things like landscape character. Preparing an argument takes a long time if you are having to justify a largely arbitrary and personal view. So don't do it. If you have managed to protect the hard archaeology then you've done the most important part of your job. Heritage has become an easy piece of ammo for NIMBYs, leading you into controversies in which the impacts on archaeology are negligible. Any time that you find that you are having to do a lot of research before you can comment, you're probably trying too hard to find something to complain about.


I for one will not accept any claims from curators that they are under-reseourced and over-worked unless they can claim to have followed the above. Yes, it's hard work, but it's your job, so get on with it.

Saturday, 7 March 2009

The secret of painless downsizing

The secret of painless downsizing is that it is impossible. Even if done well, it is a negative, distracting, unsettling, upsetting and stressful experience, not just for those directly affected but for the whole organisation. Any downsizing will absorb enoroums amounts of unproductive time in meetings, paperwork, and gossip. If done badly, it will be all of this, and more, and still fail to solve the problems of the business. So what are they keys to doing it right?

Be open

Everybody involved will feel like shit. Those who suffer will blame you, the organisation, the profession, the economy, themselves. This is not the time to forget politeness, or play favourites. Information should be clear and shared transparently. How you behave can have a determining effect on how those who are made redundant feel about your organisation, and in general.

Planning ahead

Being bounced by a sudden crisis into taking snap decisions about staff is hardly the right approach. Well before things reach that stage, you should be looking at your core business area, at trends in the marketplace, and at your staff's skills. The temptation to keep going and hope for the best should be resisted.

Take the right action

Be as drastic as you need to be. Wishful thinking isn't a business strategy, so you may have to close down entire teams or operations. What you don't want to do is have successive rounds of cuts because you couldn't face them at first.

Keep the right people

Ideally, you should have a forward plan, of how your core business will survive and in due course grow again. This should define what people you need to keep: their value to you now, and in the future, rather than in the past.

Be fair

Last in first out is a clear system: at least people know who is at risk. But it isn't likely to be the best way of deciding who best fits your business needs. Any alternative needs to be fair and transparent: this is not a chance to get rid of the people who have annoyed you at some point in the past. This is hard work, but essential. If moral arguments aren't enough, maybe the prospect of an employment tribunal would help.

Look after your leavers

It's not their fault. You should do everything you can to smooth their transition, to find new jobs, providing references. They will be talking about your organisation wherever they go: what will they be saying?

Friday, 27 February 2009

The archaeological marketplace

In times like these, effective marketing can make all the difference between survival and closure. Does your current strategy deliver business? Or are you wasting time and money?

If you're relying on repeat business from your existing developers, you will starve

There were 4,500 developer-funded reports per year sent to HERs in England before the credit crunch (source: Archaeological Investigations Project)
There were 500,000 planning applications per year (source: Planning Portal)

So, on average, 1 in 100 planning applications leads to archaeological work of some sort. So even if a developer is highly active and submits a lot of applications, they are unlikely to need archaeological assistance more than once in a blue moon.*

If you're relying on word-of-mouth you will starve

Developers don't talk to each other very much, and certainly don't share their commercial secrets. They won't recommend you to their competitors. And in any case, given the low incidence of archaeology, it won't be often that someone who has had a problem meets someone who has got one at the moment.

If you're relying on your reputation you will starve

You can't rest on your laurels and wait for work to turn up based on your reputation. The only archaeologists likely to be recognised outside the archaeological community are Time Team (and maybe Bonekickers).

Every project is a first date

You need to make a good first impression. It's no good muddling along and then producing the best report in the world at the end: they won't hang around. But managing that impression is difficult.

What will be noticed
Price
Answering emails and phone calls quickly and politely
Having professional-looking stationery, staff and premises
Professional and quality accreditation
Friendliness, enthusiasm and efficiency
What curators say about you

What won't be noticed
Academic credibility
Specialist knowledge
Previous experience
What past customers say about you

I man ways, this is depressing, since it means that the qulaities we value highest are least effective. But it's probably better to realise that, I think.



* Environmental Assessments are different: developers for types of development that require these *will* be repeat customers and *will* know about archaeology.

Wednesday, 11 February 2009

Training without a training budget

It may seem a bad time for the IfA to be promoting CPD, when for once there really is a rational case for reducing expenditure on training. But much of the entrenched (ho ho) opposition to compulsory CPD schemes over the years has been the result of a misconception that CPD must mean training and training must mean formal expensive courses. For some topics that may be the case, but there is a great deal of value to the individuals and the organisation that can be done at little or no cost.


Sharing expertise

Do all your field staff recognise finds? If not, it would be well worthwile spending an afternoon looking at local pottery types, clay pipe, animal bone, glass. Many recent graduates may have had little opportunity to handle material and learn the diagnostic features.

Make sure everybody in the organisation takes decent photos: this may involve looking at the various cameras you use and what the options mean. Perhaps more importantly, it is a chance to discuss why we take photos and what use they are. It is depressing to think quite how many hours have been spent over the last two decades taking multiple poor photographs of uninteresting features which have each been carefully catalgued and archived.

Most organisations have people working in silos: they may have adjoining offices but have no idea at all what other people do or why. Get them to explain their role. Quite apart from anything else, it's good practice in giving presentations.

Talk about project costings. These shouldn't be mysterious: an understanding of how they are done, and what they eman, may well have an immediate pay-off in attitudes and behaviour, once they realise quite how much money goes on plant hire.

Also, it's easy for organisations to forget that new staff don't know the history: it would be useful for them to know a little about why it was set up, what its major projects have been.

And one thing you can't do enough of is discussing grammar and layout and the real nitty-gritty of report writing.


Goal-orientated learning

Arcaheologists have a long and honourable tradition of teaching themselves new stuff when they need to. This is particularly true of software. Over the last year I have picked up some html, xml, wiki formatting, Powerpoint design, and print-on-demand publishing, because, in each case, I needed or wanted to achive something and so had to work out how to do it. It's true that this reactive type of learning is hard to fit within the CPD framework, although it is possible to some extent to predict areas you might want to develop.


Updating knowledge

Unlike a lot of things for which training is expensive, gathering archaeological information, on developments in Mesolithic studies or Roman urban sites, is free or cheap. Read some books and journals; go to a talk or two. These are real and worthwhile learning activities and, who knows, may even make you better at your job.



With a little imiagination, it's possible to carry out a transfomative training porgramme across an organisation without ever having to write a hundred-pound cheque to an 'expert'.

Sunday, 8 February 2009

Hard time economics

Any doubt about the impact of the recession on commercial archaeology has been removed by the recent IFA/FAME report on Job Losses in Archaeology. Depressingly, this news has already led to the re-emergence of rhetoric about cowboy contractors and dodgy freelances. It is sad that archaeologists instinctively think that any organisation that operates more cheaply than them must be transgressing established standards of practice, when these are probably the least threatened area.

It is worth thinking, though, about what a mature commercial archaeology industry would look like. The starting point must surely be that a unit should conduct its main operations within, say, one hour travelling time from its base. It can make no sense in the long term for field teams to commute or live in accommodation: either that becomes very expensive (if those involved are properly compensated), or very demoralising (if they aren't). The logic of 'super units' like Wessex and Oxford is debatable. From the starting point of a unit covering a radius of 30-50 miles, you can work out how much archaeological work can be expected, and therefore how many staff are needed. If the current capacity is more than the work available, the unit is unsustainable even in times of high economic activity.

One question that seems mystifying to many diggers is how one-man-bands (OMBs) and freelances can undercut established units. Maybe they do turn up on site in sparkling new 4x4s and use gold-plated trowels, or maybe they don't.

What the successful ones do is:
* work hard - not 8 hours a day, 10 or 12 (office work gets done in the evenings)
* limit overheads - minimal office staff
* cost carefully
* work locally
* know their area well
* don't pay themselves much

There will always be a market for OMBs alongside larger units. OMBs offer personal service and cheapness: to compete, units need to offer something more, in terms of reliability, range of skills, track record, professionalism and scale. Some clients will go for the certainty of outcome of an established unit; others will take a risk. Perhaps the hardest thing for OMBs to handle is contingencies: if a minor watching brief suddenly turns into a Roman cemetery excavation, where can they find a digging and specialist team to deploy in a hurry? Having said that, units might have problems responding too, but since they have more than one project at once there is at least the possibility of switching resources when needed.

The real problem for unit faced with a drop in workload is cutting back. The idea that less digging means fewer diggers is one that most managers can grasp. But unless overhead costs are reduced, they will become ever more disproportionate as the volume of work drops.

How to cut overheads

There are no painless cuts. Archaeologists expect admin support, facilities, and management. Hard luck: they may be luxuries.

As turnover drops, the ability to resource secretarial and administrative support shrinks. Because archaeologists don't pay themselves very much, it is often cheaper to get them to do this work. There was a time when the hassle of sending faxes, typing letters and routing phone calls was a distraction for archaeological staff, and it therefore made sense to employ office staff to handle them, but perhaps these days with email and mobile phones that is no longer true. Most units are stuck in an 80s organisational model of who does what.

One of the problems with project work is that the team involved pays little attention to the wider organisation: it's 'just there'. 'Why aren't there any more context sheets?', people ask, not expecting the answer 'Because you didn't get any more printed.' Tools, PPE, cameras, surveying equipment, vehicles, finds bags, computers: it's all stuff that someone has to resource. It may well be that the stock of material cannot be maintained, and projects may end up having to cost for new purchases instead. This may be wasteful and expensive, but it does have the benefit of forcing managers to consider the full historic cost of their work ratehr than the incremental costs.

Cutting management costs is hard, partly because this is managers deciding to put themselves out of a job. But it is worth thinking from scratch: how large does an organisation have to be until it can support a chief executive who undertakes no chargeable work? It depends how much they get paid, of course. But most unit are top-heavy with not one but several senior managers. This may have been sustainable in the days of large project volume, but if the volume goes down, it isn't any more. Not that they need to be sacked, but they do need to change their work pattern so that they carry out their management tasks in gaps between chargeable work.

Finally, it must be faced that many of the things that units like to do may not be possible: outreach events, open days, conferences may have to be dropped unless they come attached to their own income streams.

It is interesting to note that these measures would make units much more similar to the OMBs.



Update

A longer article based on this post was published in The Archaeologist 71 (2009) now available as a pdf


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Sunday, 27 July 2008

Coping with the crunch: hard times are coming

It isn't yet clear whether we are currently going through an adjustment, a correction, a downturn, or a recession, but what is clear is that the good times are over for development. In this post I want to highlight some of the likely effects of a worsening economic climate on the practice of archaeology in the UK.

1 Less development means less archaeology. Housing is the first sector to be hit, but that will have a knock-on effect on infrastructure schemes and minerals; a poor economy will reduce the appetite for shop and industrial constructions; government income will fall and so capital projects will be curtailed. There will be fewer developments, and those that do go ahead will pay much more attention to marginal costs: it may be worthwhile reconfiguring a design to avoid triggering expensive archaeological mitigation works. 'Bonus' aspects of work like educational, display or publication will come under pressure if they are not a core planning requirement. Competition between archaeological contractors will increase, with a focus on price as the determinant.

2 Developers are exposed. Some will fail. Projects with phased programmes may see later phases stalled or abandoned. If they run out of money, some archaeological contractors won't get paid. Some companies will go bankrupt.

3 Archaeological employment will get harder. One way or another, a significant proportion of the current archaeological workforce will become surplus to requirements. The job marketplace will be full of people trying to get on board the surviving companies. In general, mobility of employment will increase, and as a result companies will draw back from long-term training and investment in staff development.

4 Curators will become laxer. When different planning authorities feel that they are competing against their neighbours to attract the few developers with money to invest in the local economy, they will be reluctant to 'put them off' by stringent conditions; the result will be a Dutch auction where L.A.s try to minimise the entry costs.


To summarise, if you're not worried you're not paying attention. The economic downturn threatens to wipe out many of the advances in commercial archaeological practice, if the profession lets it, and we know how good it is at looking after its interests.

But what can you do? I think the key first step is to reconsider the extent to which the interests of you and your employer coincide. How likely is it that in five years time, the company will still exists, and you will still be working for it?

How to protect your career

Get accredited. Get round to joining the IFA, or upgrading your membership. Go on accredited training courses. You need to have a portfolio of qualifications and experience that will make sense to other companies. This may mean you have to spend your own money. Do so.

Get noticed. Talk at conferences. Go to conferences and talk to other participants. Write articles for The Archaeologist, CBA Newsletter etc. Join the regional IFA group and go to meetings. This may mean you have to invest your own time. Do so.

Get ready to go. Think about other employers: what would you like your next job to be? Are there loose ends (old projects, publications) that you need to sort out? Update your cv and your CPD log. Get in touch with contacts elsewhere.

Pay attention. Listen out for economic forecasts, business news; check your company's financial statements. If you can jump ship three months before it all goes wrong, you'll be able to choose where you end up. If not, not.


How to protect your company

Prevention is better than cure, and the safest and best way to weather a recession is to ensure that your employer survives intact.

Deliver for your clients. On time, on cost, on quality. At least it won't be your fault if it all goes wrong. Just hope they've got another project coming along soon.

Don't exceed the task. Either by overperfoming the spec or by undertaking work in advance of formal instruction. Anything you do that doesn't get paid for is a cost the company will have to bear, if it can.

Be competitive. It's hard to insist on quality if others are charging less, but in the long run, there is only room for one cheap and cheerful bargain contractor. If that isn't going to be you, stick to quality.

Don't be proud. If another contractor wins a dig in your own office car park, live with it rather than revise your costing to make sure you do the work. If the work isn't making you money, it's a bad thing to be doing it.

Don't be sentimental. Managers have to sack people. It's their job. Keeping people on without paid work for them to do is a path to certain disaster: the company will fold and everyone will be out of a job.

Reduce waste. Try to minimise machine hire costs, travel, consumables, cabin hire ... the less money spent on these, the more there is for wages.


And in general:

keep positive!

Wednesday, 16 January 2008

Good enough is good enough

I sometimes describe myself as a recovering perfectionist. I used to go to enormous lengths to ensure that every letter, report, or set of minutes was not just clear and promptly produced, but also well laid out without spelling or grammatical errors (or their increasingly-common near-equivalents, keyboard mistakes). In some circumstances this was the right approach: you don't want an advert for your new website to show the wrong url; but there is little doubt that I spent more time on these tasks than I would if I were content to tolerate minor faults.

There was a time when critical readers of reports would highlight such errors as if their presence cast doubt on the reliability of the evidence and interpretation presented. This was never, strictly speaking, fair (the process of converting handwritten manuscript into printed text involved many stages and multiple hands), and has become obsolete. These days readers are unlikely to complain about minor mistakes in web content, as long as the text is helpful and errors, once notified, are corrected. It is churlish to complain (as some do) about the low standards of academic rigour and syntax in blog entries, considering that the writers have spent their time and trouble to create them without hope of reward beyond the gratitude (if any) of their readers (if any).

The whole notion of living in perpetual beta, where you expose material you know to be incomplete or containing errors, is hard for many to accept. Hence you still find the die-hard emailers who insist on using the formatting and syntax which was appropriate to formal business correspondence 40 years ago. It is, alas, futile to object that their use of "your letter of even date", "submitted for your consideration", and "under separate cover" is as baffling to their recipients as breathless uncapitalised under-punctuated text-speak is to them.

Which is not to say that we should abandon all hope of precision. But often perfectionism is a tactic to conceal ignorance about hat is important and what is not. Like the actor who said that he didn't care what lies the newspapers told about him as long as they spelled his name right, we should spned more time ensuring that the conclusion and summary of a report are correct and clear, rather than proofreading the context catalogue.

[Incidentally, the prevalence of spellcheck and autocorrect functions is changing the sort of mistake that commonly escapes correction: because 'their' and 'there' are both plausible words that appear in the dictionary, they are becoming effectively interchangeable - in 20 years' time the grammatical niceties of their use will seem as quaint as rarified debates about split infinitives seem now.]

Focusing on the important stuff is a good thing in the office: it is vital on site. In a way, it is easy to dig a site properly: you start at the top with your trowel and toothbrush and keep digging down until you hit natural. But unless time and resources are unlimited, this approach will not work; instead, the topsoil will have been lovingly removed, each residual ploughzone find carefully recorded, and the henge or cemetery or villa will not have been reached.

The main reason that experienced excavators work faster than newcomers isn't because they can use the tools well, or because they are fit: it is that they know which tools to use, how fast to go. If you watch one at work you will see they continually switch from mattock to trowel to leaf to mattock as their confidence in the stratigraphy ebbs and flows. Equally, at a project level the specification will identify the key elements of the resource to be examined. Whatever the truth about The Digger's story of machine stripping of medieval stratigraphy, it is possible to acknowledge that in theory such an approach might be justified: I write as a member of the select club, along with Philip Barker, of those archaeologists who have dug a section through medieval town defences using a Hymac. Such actions can be defended if they provided the evidence required, regardless of their apparent brutality.

Such a defence is, of course, undermined if it turns out that the information you were so keen to retrieve is then left to moulder in obscurity for years. Prompt dissemination is fundamental to the development of archaeological thinking -- the perfectionist's definitive account is all too likely to emerge 30 years after the debate they wished to illuminate has been settled once and for all by others with lower standards and faster publication schedules.


So before getting out a red pen to edit a report, remind yourself: good enough is good enough.

Thursday, 6 December 2007

Step 7: Don't overperform the spec

Most project specifications include a clause that says something like:

“A minimum of 10% of the area will be excavated to the base of the archaeological deposits.”

This is a gesture towards limiting the commitment of the contractor to dealing with all the archaeology on the site and defining a measurable task. Except, of course, that when you look at it, it doesn't provide any form of certainty to the contractor, since the 'base of the archaeological deposits' is unknowable in advance. (There is a separate point that quantifying archaeological work by depth or volume pays no attention to complexity.) It might be better to phrase it as 'to a depth of 1.2m or the base of the archaeological deposits, whichever is the least', and then all you need to argue about is what an archaeological deposit is: does a prehistoric peat deposit count? An interglacial gravel terrace?

But people write these things all the time. What doesn't happen is that when people get onto site they pay any attention. If this is you, and you have fulfilled that basic minimum, you need to ask yourself in earnest:

Why do more?

There may be a good reason, if the purpose of the project has not been met. If the specification cites the IFA Standard and Guidance for archaeological field evaluation (available as a pdf from IFA Codes and Standards page), and it probably does, then there is another criterion:

Purpose of field evaluation
The purpose of field evaluation is to gain information about the
archaeological resource within a given area or site (including its
presence or absence, character, extent, date, integrity, state of
preservation and quality), in order to make an assessment of its
merit
in the appropriate context, leading to one or more of the
following:
• the formulation of a strategy to ensure the recording,
preservation or management of the resource
• the formulation of a strategy to mitigate a threat to the
archaeological resource
• the formulation of a proposal for further archaeological
investigation within a programme of research
(emphasis added)


But even so those aims are limited: enough information to make an assessment of merit. Not all the archaeology, or all the archaeology exposed, or most of the archaeology exposed; enough of the archaeology.

When to stop:

• When you have met the quantification required
• When you have achieved the purpose of the work

Sounds simple. So why do people carry on? Because they want to do a good job, because their unit may not get any subsequent contract, because they are interested. True; laudable, even; but a luxury. Teams will argue that since their time is committed in any case they might as well carry on; but if the site closed early, they could be working on the report, and would not spending money on travel and plant.

However the project has been structured, overperforming costs somebody money. It might well be you. If the developer is paying for work done, then they are paying more than they should. If not, the contractor is spending its own money on unnecessary work. Some argue that since the work was overestimated (=overcosted), it does no harm, but that is only true if the occasions when it is underestimated do not incur losses.


Step 7: How often do you do more work than necessary?

Monday, 3 December 2007

Step 6: Costs and risks

• Who should be taking the risk?

The relationship between risk and profit in business is well established. Venture capitalists who support fledgeling enterprises whose success is uncertain reap the rewards when one of them takes off. Speculative investment of this kind is a highly specialised activity, restricted largely to those with sufficient spare cash to afford backing a run of losers without feeling the pinch. Most businesses are not aiming for the big kill; they are happy to make a small but regular surplus above their costs.

When a decorator is asked to price up re-painting a house, their uncertainty is quite limited: they may find that the cheapest paint is not available, and they overspend slightly on materials; or their painters are lazy, and they overspend on labour. But they can commit themselves to finishing the job for the price, being aware of the factors under they control they need to consider. The house's walls will not suddenly double in size after the quote was submitted.

Yet that is what archaeology does all the time. The level of certainty prior to excavation, even for fully evaluated sites, is set very low. Somebody is taking a big risk in signing up to deal with it (whatever may turn up). It could be argued quite strongly that if anybody is having to take such a risk, it should be the developer, who is in some sense a speculator, rather than the archaeological unit with limited margins and cash reserve.


Price for a completed project, or rate for work done?

Thus as a starting principle archaeologists should limit their exposure to uncertainty. The 'open book' model of simply charging for work done is much healthier all round. (It should be noted that it is even on average cheaper in the end, since the archaeological contractor does not need to load in allowances for possible but rare circumstances such as human remains or ships). But if you do get locked into providing a single price, don't explain, don't break it down. For all the client knows you may be a bunch of eccentric millionaires undertaking the work as occupational therapy, and the cost covers the caviar and champagne at tea break. But the more detail you provide the more they will haggle.

Mike Heaton has argued for much greater transparency in costing (see 'Costing the earth' in The Archaeologist 59 (2006), p. 34-5 (large pdf of No. 59 Word document available here ), in line, ironically with usual practice in the construction industry, whose expectations of competitive tendering archaeologists say they are meeting (see bad habits, PPG16 section).


Archaeology is expensive, but have you hired a plumber recently?

Sometimes developers will be shocked at the costs. But they shouldn't be. Everything costs a lot these days; anything that is labour intensive especially so. No building contractor would dream of moving tons of spoil by hand, because it would take too long and cost too much. In which case they should understand where the money is going.


Don’t cut corners in pricing

If you are, reluctantly, pricing for a whole job, be clear about the likely final cost. Trying to sweeten the pill by putting in contingency sums is a recipe for future trouble: who decides when these are triggered? If the answer is you, you may as well just say the total, and if you feel like it, at the end under-charge them. Not that that's a good idea, since you cannot recover overspends from other projects.

For most clients, certainty is more important than price

Archaeology is a headache. If the developer knows that it will go away at a specific time for a set amount they can stop worrying about it and just wait, chequebook in hand. Only the seriously mean or financially troubled will be desperate to shave off a little on a subcontractor cost. It's best to act as if the price is completely fixed.

Overheads are expected

If you quote day rates, quote them all in. Don't give a basic wage and then add in extras to cover holiday, tax, and admin. Even including overheads developers will be astonished at archaeologists' low pay. Cost all inputs: office support, attendance at meetings, senior staff visiting site, travel. If you weren't doing the project you wouldn't incur the cost, so this is legitimate.


Post-project review

This is the most important tip of all. Every project should end with a debriefing where lessons are learned: was it costed right? Which risks weren't allowed for? Where were the underspends: could they have been trimmed? Unless you actively review performance over time, the same mistakes will continue to recur.

Step 6: Are you costing projects realistically?
Who pays if you get things wrong?

Saturday, 24 November 2007

Step 5: Communication

Communicating with non-archaeologists is something that archaeologists are not, in fact, very good at. Talking archaeology at them, fine. But that isn't the same thing.

Don’t expect them to share your viewpoint
Don’t expect them to know your terminology
Do tell them how it affects them
Do give them bad news clearly

WHAT THE ARCHAEOLOGIST SAYS




WHAT THE DEVELOPER HEARS




Some golden rules
• Consider your audience: what matter to them?
• Provide a clear message: don't tell them 'we don't really know'
• Avoid wishful thinking: don't say you might be finished next week if you won't
• Don’t get bogged down in detail: they don't care about feature 1099
• Check they understand: ask them; listen to the answers
• Don’t be misled by politeness: they may be humouring you


Step 5: How well do you communicate?